Monday, 10 August 2026

COMPETITION: Win Dead Man’s Shoes on Blu-ray


Shane Meadows’s tour-de-force Dead Man’s Shoes is one of the best British films ever made and features one of the most powerful and fearsome performances ever seen on screen from Paddy Considine. Now, the film finally gets the release it deserves as Second Sight Films announces the highly anticipated Dead Man’s Shoes Limited Edition Blu-ray Box Set, set for release this Summer.

And to celebrate we have a copy on standard blu-ray to give away!

Synopsis:
Shane Meadows’s tour-de-force Dead Man’s Shoes is one of the best British films ever made and features one of the most powerful and fearsome performances ever seen on screen from Paddy Considine. Now, the film finally gets the release it deserves as Second Sight Films announces the highly anticipated Dead Man’s Shoes Limited Edition Blu-ray Box Set, set for release this Summer.

Lauded as one of the grittiest and most visceral British revenge dramas ever made, this tense and uncompromising psychological thriller stars Considine – who also co-wrote the film – as Richard, a former soldier who returns to his hometown in Derbyshire. But why has he come back?

Filled with violence, vengeance and simmering menace, Richard embarks on a chilling campaign of revenge against those responsible for devastating past atrocities.

What begins as psychological intimidation gradually escalates into a brutal reckoning as he hunts down the gang members one by one.

The set is presented in a stunning rigid slipcase with new artwork by Krishna Shenoi, a 120-page book with new essays, a Graphic Novel and features a slew of fantastic additional content including new audio commentaries and new interviews.

Featuring an exceptional cast including Toby Kebbell (RocknRolla, Dawn of the Planet of the Apes) and boxing champion turned actor Gary Stretch (Alexander), who both give outstanding performances, the acclaimed film is set to arrive in this must-own collector’s edition as well as standard Blu-ray on 10 August 2026.

Pre-Order from Amazon UK

Enter now for a chance to win.

Who directs Dead Man’s Shoes?

Send your name, address and of course the answer to competition365@outlook.com

Quick Terms and conditions - For full T&C click here
1. Closing date 24-08-26
2. No alternative prize is available
3. When the competition ends as indicated on this page, any and all entries received after this point will not count and emails blacklisted due to not checking this page first.
4. Winners will be chosen randomly and will be informed via email.
5. Entries that come directly from other websites will not be accepted.

Sunday, 9 August 2026

ARTICLE: Why They Could Never Make The Sequel To 101 Dalmatians Into A Film

The original book available from https://link.amazon/B0iZxBY1i

By Jon Donnis

Forget another adventure with Cruella de Vil. The actual sequel to 101 Dalmatians involves a mysterious sleeping sickness, telepathic dogs, canine politicians, flying Dalmatians and an extraterrestrial being who offers the world's dogs the chance to leave humanity behind.

YES REALLY!

It sounds like somebody took the original story, threw it into a science-fiction film and then added a little British political satire for good measure. Yet The Starlight Barking is not an unofficial sequel or an elaborate fan theory. It was written by Dodie Smith herself, following her 1956 novel The Hundred and One Dalmatians.

Published in 1967, The Starlight Barking brings back Pongo, Missis and many of the Dalmatians from the first book. Their lives, however, are about to become considerably stranger.

One morning, the dogs discover that the humans around them have fallen into a mysterious sleep. Most of the other animals are asleep too, although a small number remain awake because of their special status following the events of the first book. The dogs themselves are completely unaffected. They are not hungry or thirsty, and they soon discover that they have acquired abilities they never possessed before.

They can communicate with one another through what the book calls "thought waves", allowing dogs separated by considerable distances to communicate mentally.


They also discover that they can "swoosh", effectively moving through the air at tremendous speed. Pongo and Missis eventually use this ability to travel from Suffolk to London with a group of Dalmatians.

Their destination is 10 Downing Street, where their daughter Cadpig has found herself in an extraordinary position.

Cadpig, one of Pongo and Missis's puppies from the original story, had been given to the Prime Minister. With the Prime Minister now asleep, Cadpig becomes involved in the effort to organise the dogs and understand what has happened. The dogs belonging to members of the human Cabinet form a canine Cabinet of their own, creating one of the strangest political scenarios ever attached to the Dalmatians.

The situation becomes even more bizarre when the dogs begin trying to work out who is responsible for putting humanity to sleep.

Naturally, suspicion falls on Cruella de Vil.

Cruella is present in the story, but her interests have changed dramatically. She is no longer pursuing the Dalmatians and has become fascinated by metallic plastics. The dogs visit her and discover that she and her husband are asleep like the other humans.

Cruella therefore cannot be responsible for the crisis.

With the obvious suspect eliminated, the dogs receive a new and even more mysterious message. A strange Voice instructs them to ensure that dogs gather in open, starlit places at midnight.

The message spreads across the country through the dogs' new abilities and the familiar "Twilight Barking" from the first story.

Thousands of dogs eventually gather in Trafalgar Square.


Then they meet Sirius.

Sirius is the Lord of the Dog Star, a powerful and mysterious being who has been watching over dogs. He explains that humanity's future could bring catastrophic destruction, particularly through nuclear war. His solution is extraordinary. He offers the dogs the opportunity to leave Earth with him and escape the dangers created by humans.

There is an important condition. The dogs must choose to go freely.

Sirius cannot simply take them.

For the dogs, the offer is tempting. They have been given extraordinary abilities, they are not suffering from hunger or thirst and they are being offered an existence among the stars. Yet the decision is not as straightforward as it first appears.

Pongo is ultimately left to help make the decision.

The most persuasive argument comes from three stray dogs. They explain that homeless dogs still hope to find loving human owners. Leaving Earth would mean giving up that possibility permanently.

That changes the decision.

The dogs choose to remain on Earth rather than accept Sirius's offer.

Sirius respects their loyalty, although he is disappointed that they will not accompany him. He allows the dogs to return to their homes before the strange events come to an end.

By the following morning, the humans have awakened and normal life resumes.

The lost dogs are also given the opportunity to find shelter, with Battersea Dogs Home providing somewhere for them to stay while they await new owners.


It is a surprisingly warm conclusion to a story that has involved a mysterious worldwide sleep, supernatural abilities and an extraterrestrial visitor.

And that is precisely what makes the book such an unlikely candidate for a conventional 101 Dalmatians film.

The original story has a premise that translates naturally to cinema. Puppies are stolen by Cruella de Vil, their parents discover what has happened and a rescue mission follows. The conflict is immediate and easy to understand.

The Starlight Barking goes somewhere completely different.

There is no conventional villain driving the story. Cruella is present, but she is not responsible for the crisis. The central mystery involves an unexplained phenomenon affecting humanity, while the eventual explanation introduces Sirius and the possibility of nuclear catastrophe.

The dogs themselves also change dramatically. They can communicate telepathically and "swoosh" through the air, while Cadpig becomes involved in organising Britain's canine population during the crisis.

Then there is the ending, which is less about defeating an enemy and more about deciding whether humanity is worth staying with.

That makes The Starlight Barking a fascinating sequel, but a difficult one to imagine as a straightforward Disney follow-up.

There is also no solid evidence that Disney actually developed the book as a film and then rejected it because it was too strange. In a 2008 interview, Disney archivist Dave Smith was asked whether the studio had considered adapting The Starlight Barking. His answer was that he did not know of such a consideration. He did, however, recall that Walt Disney had encouraged Dodie Smith to write another book so that Disney could potentially make another story from her work.

That distinction is important. We cannot say that Disney tried to make The Starlight Barking and decided it was unfilmable. There is no reliable evidence for that.

What we can say is that the literary sequel never became the cinematic sequel.

Disney instead produced other Dalmatians stories. The animated sequel 101 Dalmatians II: Patch's London Adventure and the live-action 102 Dalmatians have no connection to Smith's The Starlight Barking.

That leaves the genuine sequel in a rather unusual position. It is the direct literary continuation of Dodie Smith's original story, yet it has never been turned into the obvious follow-up film.

Perhaps the strangest thing about The Starlight Barking is that, beneath all of its eccentric ideas, it actually has a serious question at its centre.

If dogs could leave humanity behind and live safely among the stars, would they?

Smith's answer is no.

The dogs choose to remain on Earth, despite the dangers posed by humanity. The homeless dogs in particular value the possibility of finding loving owners, and Pongo ultimately supports the decision to stay.

That gives the sequel a surprisingly thoughtful connection to the original story.

The first book asks what humans are prepared to do to dogs. The sequel turns the question around and asks what dogs would choose if they were given the opportunity to leave humans entirely.

It is a remarkably ambitious idea for the follow-up to 101 Dalmatians.

It is also what makes a straightforward film adaptation so difficult to imagine. A studio could certainly make The Starlight Barking, but it would have to embrace the book's unusual science-fiction premise rather than trying to turn it into another conventional Dalmatians adventure.

The Starlight Barking is not another story about rescuing puppies from Cruella. It is a strange, surreal and surprisingly thoughtful story about dogs suddenly gaining extraordinary powers and being offered an entirely new future.

For a franchise built around 101 Dalmatians, that is an extraordinary place for the story to go.

So do you think they should try to make an accurate sequel to 101 Dalmatians, based completely on The Starlight Barking? And if so, would you prefer it in the style of a 1961 animated cartoon, or more like the 1996 live action film?

Saturday, 8 August 2026

REVIEW: Spider-Man: Brand New Day (2026 Film) - Starring Tom Holland


Review by Jon Donnis

After the disaster that was Supergirl, we needed a good superhero film, and Spider-Man: Brand New Day is just that. It is far from perfect, and low expectations have probably helped elevate it, but this is a surprisingly mature and heartfelt Spider-Man film that puts Peter Parker's emotional journey ahead of the wider MCU.


Tom Holland gives a soulful, emotionally strong performance as a Peter who has spent four years alone, protecting New York while the people he once loved have forgotten he exists. The film gives him meaningful development as he gradually realises that being Spider-Man does not mean shutting everyone else out. His loneliness could have been explored more deeply, but the relationship with MJ provides some of the film's strongest emotional material. Peter remembers everything they shared while she remembers nothing, creating a genuinely painful dynamic without resorting to an easy resolution.

Sadie Sink is a standout as Jean Grey. Rather than functioning as a generic Marvel antagonist, Jean is given understandable motivations rooted in grief and loss. Her connection with Peter eventually becomes one of the film's most affecting elements, while the story allows her to remain sympathetic without excusing her actions.


The film also benefits from a strong supporting cast. Jon Bernthal's Punisher is a likeable addition, while Florence Pugh's Yelena and Mark Ruffalo's Bruce Banner provide entertaining contributions. Unfortunately, there are simply too many characters and plotlines competing for attention. Peter can sometimes feel sidelined in his own film, while several supporting characters never receive enough development.

The action is consistently impressive, with strong set pieces supported by excellent practical effects, visual effects, cinematography and score. Importantly, the film avoids relying on endless CGI spectacle. The action has physical weight, although it lacks the invention of the Spider-Verse films and never approaches the heights of Spider-Man 2.


The biggest problem is the structure. The story feels clunkily episodic, and at 145 minutes it is unnecessarily long. Too much time is devoted to setting up future MCU material, weakening a film that works considerably better when it focuses on Peter and Jean. The final act also veers into a Stranger Things-style supernatural storyline that feels less distinctive than what came before.

In my opinion the film should have been more radical. The premise offered an opportunity for a genuine reboot, but Brand New Day still carries considerable MCU baggage. The post-credits scene does little to justify that baggage, serving primarily as another piece of franchise setup.

Despite those shortcomings, the film gets the important things right. It balances action, humour and emotion effectively, and its emotional stakes generally take priority over franchise building. The result is a Spider-Man film with genuine feeling rather than simply another superhero spectacle.


Superhero fatigue is undoubtedly a problem, but Spider-Man: Brand New Day proves there is still life in the genre when the characters are given something meaningful to lose. It is messy and overstuffed, but Holland and Sink provide the emotional foundation for a film that ultimately earns its place among the better recent Marvel releases.

Spider-Man: Brand New Day scores 8.5 out of 10.

Out in cinemas now!

Friday, 7 August 2026

PREVIEW: Run Hide Fight: Infidels (2026 Film) - Starring Jonathan Majors


Preview by Jon Donnis

Run Hide Fight: Infidels is set to bring another high-stakes action thriller to The Daily Wire this September, with writer-director Kyle Rankin returning for a standalone follow-up to 2020’s Run Hide Fight.

The 2026 American action thriller moves the action to a college campus, where a pro-Palestine encampment is hijacked by Islamic terrorists seeking to impose Sharia law and execute students they consider infidels. As the situation rapidly descends into violence, a group of students, a security guard and a Delta Force veteran are forced to put aside their differences and work together to fight back.

Jonathan Majors leads a cast that also includes David Lucas, JC Kilcoyne, Tyler Aser, James Bingham and Savanna Leigh James. Rankin once again takes charge behind the camera, both writing and directing the film.

With its contained college setting, survival-focused premise and emphasis on resistance against an organised terrorist threat, Run Hide Fight: Infidels promises to deliver a tense and confrontational action experience. As a standalone sequel, it also offers an opportunity for the franchise to explore a new scenario and new characters while retaining the hard-edged approach of its predecessor.

Run Hide Fight: Infidels is scheduled to premiere on The Daily Wire on 16 September 2026.

The success of Citizen Vigilante has demonstrated that audiences are increasingly hungry for films willing to confront the fears and tensions of the real world rather than retreat into pure escapism. Run Hide Fight: Infidels looks set to build on that appetite, taking contemporary political and social anxieties and turning them into a visceral action thriller. By placing its characters in a scenario that deliberately reflects fears many people recognise from the world around them, the film has the potential to feel particularly immediate and provocative, while offering audiences the kind of uncompromising, high-stakes entertainment that can make a thriller genuinely resonate.


What Makes a Great Movie Trailer? The Art of the Two-Minute Hook

Two minutes is all a studio gets. In March, the first trailer for Spider-Man: Brand New Day pulled 718.6 million views in 24 hours, the biggest trailer launch in history. In July, Avengers: Doomsday managed 503 million. The trailer is no longer the advert. It is the event.

That ceiling is not an accident, and neither is what fits inside it. A movie trailer is the most compressed piece of persuasion in entertainment, a form built to promise everything while revealing as little as it can get away with. Any business selling an experience runs into the same compression problem: the pitch lands in seconds, the substance sits in the terms underneath. Comparison sites exist to close that gap, which is what the affiliate review site Betiton does with US sweepstakes casino bonus offers at https://www.betiton.com/en-us/sweepstakes-casinos/bonus/, setting out the conditions rather than the banner figure. In cinema, the terms underneath the pitch are the film itself, and the distance between the two is where trailers are won and lost.

Why the Trailer Runs Two Minutes


The limit is real, and it is newer than most viewers assume. For years studios worked to a voluntary standard of 2 minutes 30 seconds. In January 2014 the National Association of Theatre Owners, the US exhibitor body since renamed Cinema United, issued in-theatre marketing guidelines cutting that to two minutes flat for titles opening on or after 1 October 2014. Distributors kept two exemptions a year, capped at three minutes, alongside a marketing window of 150 days before release.

Studios objected at the time, arguing that half a minute was a lot to surrender when a trailer has to introduce a world, a face and a reason to care. What happened instead was that the constraint turned into a craft. Editors stopped padding and started structuring, and the two-minute cut settled into a shape audiences now recognise instantly without ever having had it explained to them.

The Anatomy of a Great Movie Trailer


Almost every modern theatrical trailer is built on the same skeleton. The first 30 seconds are the quietest part of it, and the best ones stay quiet: a cold open, a character doing something ordinary, tone established before a single logo appears. The disruption arrives around the half-minute mark, usually carried by the title card and the needle drop, and the stakes are stated exactly once. From roughly 1:15 the cuts shorten to match the track, scale takes over from story, and the music drops out for a beat before the final push.

Then comes the button, the last five seconds that people actually quote to their friends. It might be a joke, a scare, a single line of dialogue or a hard smash to the logo, but it carries more weight than anything else in the cut. A trailer is not a summary, it is an argument for two hours of somebody's evening, and the button is the closing line of that argument.

The sound design is doing more work than most viewers notice. The braam, the reversed riser, the sudden drop to silence: all of it is engineered to make people lean forward in a room they did not choose to be in, sitting through seven or eight other trailers competing for the same attention.

The View Counts That Rewrote the Playbook


The 2026 numbers explain why studios now market the trailer itself. The first Spider-Man: Brand New Day trailer took 718.6 million views in 24 hours in March, clearing the previous film record of 365 million set by the Deadpool and Wolverine Super Bowl teaser and passing the 475 million posted by the Grand Theft Auto VI trailer. Its second cut landed close to 600 million in June. On 20 July, Marvel's first Avengers: Doomsday trailer reached 503 million views in a day, which Variety reported as the biggest trailer launch in Disney's history. Last week, the trailer for Ramayana cleared 350 million views across its official platforms inside 48 hours.

Sony's approach in March is the tell. Short snippets were released the day before, a trailer for the trailer, timed so the full cut arrived to an audience that was already waiting for it. The two-minute hook now comes with its own marketing campaign attached.

When the Hook Oversells the Film


The risk of a perfect trailer is a disappointed cinema. Films are sold on their best 120 seconds, and a cut assembled from every set piece leaves nothing to discover. That was a large part of the exhibitors' original case for the shorter format: trailers were giving away too much plot. Our review of Spider-Man: Brand New Day makes the point from the other direction, because the film is at its strongest when it stays with Peter and Jean, which is exactly the material the marketing had to hold back.

Every promotional format lives with that tension. Betiton's US bonus pages rank offers on what is left after playthrough and redemption rules are applied rather than on the Sweeps Coins figure printed on the banner, on the basis that the headline number and the real value are rarely the same thing. Cinema has no equivalent disclosure. The trailer is the promise, the ticket is the terms, and audiences only find out which one was accurate on the way out.

What Makes a Great Movie Trailer in 2026


Six things separate a trailer people rewatch from one they scroll past.
    • A cold open that earns the first ten seconds. No logos, no voiceover, no recap. One image that makes leaving impossible.
    • One idea, stated once. The premise should land in a single line and never be repeated.
    • Music that belongs to the film. A needle drop chosen for the story beats it, not for the streaming numbers behind it.
    • Restraint with the third act. If the best shot in the trailer is also the best shot in the film, the trailer has already lost.
    • Sound built for two rooms. It has to survive a phone speaker on a commute and an auditorium at full volume.
    • A button worth quoting. The last five seconds are the only part most people will repeat out loud.

The two-minute rule was written to protect audiences from marketing. Twelve years on, it has produced the most watched two minutes in entertainment, and the discipline it forced is the reason the best trailers now play like short films rather than adverts. Constraint, as usual, turned out to be the best thing that ever happened to the form.